
Hey again

For most of my career, I’ve worked in the space between design, technology, and people. I like taking complicated systems and making them feel clearer, calmer, and easier to use.
Cape Elizabeth, ME
Magnit Global
A little bit about me
When I’m not designing software, I’m usually making something, training, reading, or goofing with the kids.
I’ve been making art for most of my life, and painting has always been one of the ways I make sense of things. It gives me a place to process, experiment, and work without needing every answer up front.
I moved back to Maine with my wife and our two kids after living in New York, San Francisco, and Miami. Being close to the place I grew up, while raising a family of my own here, has been grounding in a way I didn’t fully expect.
I’m interested in thoughtful products, useful systems, BJJ, Japanese gardens, endurance, art, books, and the strange overlap between creativity and discipline.
Experience
Senior Director of UI/UX • 2024 - Current
Director of Product Design • 2019 - 2024
Lead Product Designer • 2017 - 2019
Senior Visual Designer • 2016 - 2017
Founding Product Designer • 2017 - 2019
Product Designer • 2015-2016
VP Creative Director • 2009-2015
Skills
UX DESIGN
STRATEGY
DESIGN SYSTEMS
UI DESIGN
AI EXPERIENCES
ILLUSTRATION
Consulting & advisory work
I've taken on select consulting and advisory engagements across product design, design systems, brand, positioning, and early-stage product strategy. The work I enjoy most helps teams clarify what they're building, who it's for, and how to make it feel more understandable, useful, and human.







