Hey again

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For most of my career, I’ve worked in the space between design, technology, and people. I like taking complicated systems and making them feel clearer, calmer, and easier to use.

Cape Elizabeth, ME

Magnit Global

A little bit about me

When I’m not designing software, I’m usually making something, training, reading, or goofing with the kids.

I’ve been making art for most of my life, and painting has always been one of the ways I make sense of things. It gives me a place to process, experiment, and work without needing every answer up front.

I moved back to Maine with my wife and our two kids after living in New York, San Francisco, and Miami. Being close to the place I grew up, while raising a family of my own here, has been grounding in a way I didn’t fully expect.

I’m interested in thoughtful products, useful systems, BJJ, Japanese gardens, endurance, art, books, and the strange overlap between creativity and discipline.

Experience

Senior Director of UI/UX • 2024 - Current

Director of Product Design • 2019 - 2024

Lead Product Designer • 2017 - 2019

Senior Visual Designer • 2016 - 2017

Founding Product Designer • 2017 - 2019

Product Designer • 2015-2016

VP Creative Director • 2009-2015

Skills

UX DESIGN

STRATEGY

DESIGN SYSTEMS

UI DESIGN

AI EXPERIENCES

ILLUSTRATION

Consulting & advisory work

I've taken on select consulting and advisory engagements across product design, design systems, brand, positioning, and early-stage product strategy. The work I enjoy most helps teams clarify what they're building, who it's for, and how to make it feel more understandable, useful, and human.